Science On Stage - Deutschland

The European Network For Science Teachers


  • Filter
  • Teaching section:
  • Language of the material:
  • Subject:
  • Suche

iStage 3 – Football in Science Teaching

iStage 3 – Fußball im MINT-Unterricht

What is the perfect curve of a ball’s trajectory, what must the ideal turf be like, and what’s the CO2 balance of the UEFA European Championship?

Football offers a great variety of questions and issues for your STEM classes: Twelve teaching units present interesting experiments around football for biology, chemistry, computer sciences, maths and physics. From the measurement of the mass of the air inside the ball, to the influence of energy drinks on the performance of the players up to calculating the chance of scoring during a penalty shoot-out the brochure contains a broad spectrum of interdisciplinary challenges for secondary school students. The various teaching units encourage them to discover the natural scientific phenomena behind the popular game.

The brochure was supported by SAP. The brochure can be ordered free of charge in English and German as print publication ( or downloaded as PDF in various languages.

All additional material for the brochure can be found here.

Follow us on Twitter! #iStage3

List of teaching units:

Downloads iStage 3 - Fußball im MINT-Unterricht iStage 3 - Football in Science Teaching iStage 3 - Futball a Természettudomànyos iStage 3 - Fútbol en la enseñanza es de ciencias iStage 3 - Le Football dans lEnseignement des Sciences iStage 3 - Pilka Nozna w Nauczaniu Przedmiotow Przyrodnicz iStage 3 - Fotbal ve výuce přírodních věd iStage 3 - Fotboll I Naturvetenskaps-Undervisningen iStage 3 - Cover Flyer - European STEM League Related matrial Naturalis Historia: Historische Experimente in Chemie und Biologie auf Basis lateinischer Texte Der Regenbogen und seine Farben: Der Weg des Lichts durch den Regentropfen zum Auge Smartphones im gymnasialen Physikunterricht: Experimente rund um das Thema Beschleunigung Fressen und gefressen werden – Objektorientierte Programmierung (Teachers + Scientists) Paper-Automata: Technik in der Grundschule mit beweglichem, mechanischen Spielzeug vermitteln